Commit Graph
139 Commits
Author SHA1 Message Date
Simon Lübeß 36e98311c6 TextureAsset properties, start of better asset pipeline detection 2024-06-12 16:51:52 +02:00
Simon Lübeß b3dac4a338 Show name of selected object in property window title 2024-06-09 17:12:56 +02:00
Simon Lübeß c8be6eca5c Show error in Properties window, deselect invalid objects in Inspector window 2024-06-09 17:12:42 +02:00
Simon Lübeß 2d5e6a9278 Properties window 2024-06-09 01:44:58 +02:00
Simon Lübeß f61d1bc644 Inspector window to combine asset properties and components editor 2024-06-09 01:16:21 +02:00
Simon Lübeß 86afa234e7 Texture processor cleanup, new asset properties config UI 2024-06-08 17:03:21 +02:00
Simon Lübeß b2806d9460 Reprocess, load and hot swap changed assets using new asset pipeline 2024-06-02 00:39:22 +02:00
Simon Lübeß 2725801db8 Start of asset management 2.0 2024-05-19 01:35:52 +02:00
Simon Lübeß 989ad4a5bd Use dedicated AssetIdentifier instead of string 2024-05-19 01:06:02 +02:00
Simon Lübeß f30bcb2f89 Slightly improved text renderer 2024-04-14 23:56:09 +02:00
Simon Lübeß 4d0617aff7 Fixed text box losing the last letter 2024-04-13 23:45:04 +02:00
Simon Lübeß d357f44a39 Jump to correct line when opening script file from log 2024-03-22 10:05:00 +01:00
Simon Lübeß d28426478b Font renderer improvements + component for scripting 2024-03-17 20:29:52 +01:00
Simon Lübeß 84204aed46 No longer crash when selected entity disappears 2024-03-17 20:10:48 +01:00
Simon Lübeß 2dd826fc36 Made entity hierarchy more compact 2024-03-17 18:08:39 +01:00
Simon Lübeß 96609a6c31 FontRenderer: Basic Rich Text processing and lazy text building 2024-03-16 23:35:12 +01:00
Simon Lübeß e703452b94 Start of text renderer component
- UC, LC, IC, RC tags
2024-03-14 22:17:57 +01:00
Simon Lübeß a87820c7da Use text height for entity visibility toggle 2024-03-10 15:21:25 +01:00
Simon Lübeß 72bd152999 Refactor 2024-03-10 13:01:05 +01:00
Simon Lübeß 8d92822845 Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß 4e9a6b54f3 Friendship ended with VISUAL STUDIO, Now RIDER is my best friend 2024-03-09 20:33:26 +01:00
Simon Lübeß 1340b06af5 Basic asset thumbnails 2024-02-18 00:48:09 +01:00
Simon Lübeß 3b584f2c78 Editor: Show name of script class in script component header 2024-02-17 23:43:39 +01:00
Simon Lübeß aba7448fe6 Improved collapsing region for PolygonCollider2D vertices 2024-01-30 23:57:07 +01:00
Simon Lübeß 4830fd289e ComponentWindow finalized
ScriptCore:
- ActivatorExtension: Fixed creation of default value or null class
- ImGuiExtension: added DragUIntX / DoubleX and CheckboxX
2024-01-30 23:40:58 +01:00
Simon Lübeß f86d1aa79e Improved UI of component edit window
- Also fixed some errors in list and dictionary editors
2024-01-29 19:46:52 +01:00
Simon Lübeß 8ff35d3967 ScriptCore: Added more properties to components
- Added CircleRenderer
- Transform: Added Rotation, RotationEuler, RotationAxisAngle and Scale
- RigidBody: Added BodyType and GravityScale
- Added ColorRGBA
2024-01-27 19:46:37 +01:00
Simon Lübeß bc535ddc26 Get/Set FixedRotation in play mode 2024-01-26 12:51:29 +01:00
Simon Lübeß 3815b70f06 Content Browser: Context menu item to copy path and identifier of assets 2024-01-25 22:28:02 +01:00
Simon Lübeß 02be6d8eb7 Log: Also log filename and line number of caller 2024-01-20 21:23:34 +01:00
Simon Lübeß 55eef017e7 AssetBrowser: Bad way to open scripts in Visual Studio 2024-01-20 21:23:01 +01:00
Simon Lübeß 827f3bb564 EntityHierarchyWindow: Dragging entites no longer selects them 2024-01-12 15:32:21 +01:00
Simon Lübeß 3d0c010139 EntityHierarchyWindow: Fixed right click deselecting entities 2024-01-11 23:36:00 +01:00
Simon Lübeß 91cef7ad4b Added checkbox to enable and disable polygon collider vertex handles 2024-01-11 22:55:40 +01:00
Simon Lübeß a4c311c2e4 Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00
Simon Lübeß 2f86f751a4 Serialize Enums (and maybe Entitiy/Component refs) 2023-12-25 21:46:19 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß a6f68a59d6 Moved basic ScriptEngine classes into separate object 2023-12-22 19:11:40 +01:00
Simon Lübeß 64f7896c15 Updated ImGui to 1.90.1 2023-12-17 02:22:04 +01:00
Simon Lübeß aaa48158c3 Removed script editor from beef side 2023-12-02 00:40:17 +01:00
Simon Lübeß b68bad5bda Keep Entities selected when switching between Play- and Edit-Mode
- Fixed the check whether all selected entities have the same parent
2023-11-29 14:16:36 +01:00
Simon Lübeß 05350d4768 Renamed EditfloatX to EditFloatX 2023-11-22 00:54:43 +01:00
Simon Lübeß d718c6625d Allow separators in "Create new Asset" dropdown (also changed text to just "Create new") 2023-11-15 16:23:22 +01:00
Simon Lübeß 6f1467046d Tried EntityEditor in C# 2023-11-10 12:41:58 +01:00
Simon Lübeß 38fc1f63b3 Small script engine improvements
- Fixed script class name not visible in Component Editor
- Retain user assembly file system watcher (fixed deletion while handling events)
- Fixed crash when a scritp constains a List or Array (by ignoring them for now)
- Fixed Typo in Genericinst
- Scene: Invoke OnCreate for copied entity scripts
2023-10-28 21:48:43 +02:00
Simon Lübeß 909012f518 Moved Script Solution (.sln) to project root
- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß 3d8756ec42 Added context menu entry to create C#-Scripts.
Allow entering file name before creation
2023-10-19 19:27:01 +02:00
Simon Lübeß d32bc6c475 Properties Window: Combined "Save"- and "Apply"-Buttons into one "Save"-Button 2023-09-29 18:51:21 +02:00
Simon Lübeß cd333f4f02 EditVector: Allow Disabling individual components
+ Disable XY-Angle when Entity has Rigidbody2D Component (This is something for future me, I couldn't figure it out...)
+ Start of handling of non trivial tranform nesting and rotations on XY axes
+ TranformComponent.RotationEuler: Normalize quaternion before converison
2023-09-05 23:14:51 +02:00
Simon Lübeß d3c19dd8da 2D Polygon Collider editor with Gizmos
+ Added Handles class
2023-08-21 13:18:51 +02:00