Simon Lübeß
bc535ddc26
Get/Set FixedRotation in play mode
2024-01-26 12:51:29 +01:00
Simon Lübeß
d4d6cc8e38
Fixed OnCollisionEnter/Leave callbacks
2024-01-26 12:41:37 +01:00
Simon Lübeß
4538c38fd7
ScriptGlue error handling
2024-01-25 23:35:56 +01:00
Simon Lübeß
525bb050ef
ScriptEngine cleanup
2024-01-25 23:35:40 +01:00
Simon Lübeß
d8e4e8d028
ScriptCore: Added Parent property to Transform
2024-01-25 22:29:11 +01:00
Simon Lübeß
7026be1c90
2D Physics and script improvements
...
- fixed time step
- Fixed crash caused by physics script callback being registered in simulation mode
- Moved 2D Physics config to file
- Finally gave up on the attempt to keep X and Y rotation when applying new Z-rotation from 2D rigidbody to transform and now I can sleep well
- Streamlined starting and stopping of scenes
- Scripts: execute all inits and OnCreates before OnUpdate
2024-01-22 23:19:55 +01:00
Simon Lübeß
7f40ae038a
Removed Atan2 from script glue
2024-01-20 21:24:43 +01:00
Simon Lübeß
02be6d8eb7
Log: Also log filename and line number of caller
2024-01-20 21:23:34 +01:00
Simon Lübeß
c906fc9667
Properly destroy script instances
...
Now without memory leaks!
2024-01-18 21:29:11 +01:00
Simon Lübeß
60b45828c2
ScriptGlue: Added Camera component and throwing mono exceptions from beef
2024-01-15 01:22:52 +01:00
Simon Lübeß
ceb4241216
ScriptGlue: Added Log.Exception
...
- Also pushed missing List Editor fix
2024-01-15 01:21:56 +01:00
Simon Lübeß
19d70c94e6
Added UUID.Zero
2024-01-15 01:16:30 +01:00
Simon Lübeß
ba68eb7428
Editor: Show name of open scene in window title
2024-01-12 15:41:56 +01:00
Simon Lübeß
99a12a118c
Fixed Script data for entity copying
2024-01-09 13:41:54 +01:00
Simon Lübeß
86139f870c
ScriptCore: Cleanup and refactoring
...
A bit of nullable stuff
2024-01-07 23:56:44 +01:00
Simon Lübeß
bfc9d4a0a5
Save and Load script data from files
2024-01-07 18:35:33 +01:00
Simon Lübeß
a302a26f80
Moved SerializationType and Object to separate files
2024-01-06 13:27:24 +01:00
Simon Lübeß
34ddfc11f7
Update Submodule DirectX
2023-12-28 22:56:29 +01:00
Simon Lübeß
2fc45a50e0
ScriptCore: Fixed component and entity reference serialization
2023-12-28 22:40:59 +01:00
Simon Lübeß
2e82f24fd7
Initialize ScriptGlue whenever ScriptEngine loads assemblies
2023-12-26 02:01:14 +01:00
Simon Lübeß
a4c311c2e4
Implemented Entity and Component Drop-Targets and added Name property for entities
...
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00
Simon Lübeß
2f86f751a4
Serialize Enums (and maybe Entitiy/Component refs)
2023-12-25 21:46:19 +01:00
Simon Lübeß
acefbb58bd
Serialize/Deserialize simple classes
2023-12-25 20:08:48 +01:00
Simon Lübeß
7bd69c162f
Fixed serialization of null-strings
2023-12-25 18:58:06 +01:00
Simon Lübeß
abb119589c
Reload scripts in Play Mode!!!
...
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00
Simon Lübeß
d0f0a34247
Start of Script Instance deserialization
...
- Also deserialize when stopping the game to restore pre play state
- Fixed ancient bug where ClearDictionaryAndDeleteKeys falsly deletes the dictionary
- Added ClearDictionaryAndDeleteValues helper mixin
2023-12-24 01:30:01 +01:00
Simon Lübeß
c9116812b4
Serialize Data
2023-12-23 00:44:04 +01:00
Simon Lübeß
a6f68a59d6
Moved basic ScriptEngine classes into separate object
2023-12-22 19:11:40 +01:00
Simon Lübeß
945a0e5603
Fixed Half
2023-12-17 19:23:19 +01:00
Simon Lübeß
6a87d1ac09
ScriptCore: Use engine implementation of half to no longer rely on Half-Package
2023-12-17 18:47:07 +01:00
Simon Lübeß
64f7896c15
Updated ImGui to 1.90.1
2023-12-17 02:22:04 +01:00
Simon Lübeß
b884ee8303
Moved Components to their respective namespaces
2023-12-15 14:53:10 +01:00
Simon Lübeß
66281ebddb
Added icon for editor
2023-12-15 14:52:19 +01:00
Simon Lübeß
ed756f5847
Fixed scripts OnUpdate not being called in play mode
2023-12-13 14:01:23 +01:00
Simon Lübeß
4a2635a8c3
ScriptCore: Moved Component + Doc
2023-12-13 14:00:27 +01:00
Simon Lübeß
e69e1b5526
Show Buttons in entity editor
...
- ScriptEngine: Added HasCustomAttribute- extension method
- ScriptEngine: Added Application class
2023-12-12 13:38:29 +01:00
Simon Lübeß
13cb043cf4
Removed TODOs related to native script component (which was removed)
2023-12-10 12:52:49 +01:00
Simon Lübeß
bedbc696c3
ScriptCore: Added UUID.CreateNew
2023-12-10 12:50:11 +01:00
Simon Lübeß
1238a43896
Start and Stop script runtime for editor scene
2023-12-03 14:06:40 +01:00
Simon Lübeß
5852e11ccb
Start of edit mode scripts
...
- Initialize script instances in edit mode
- Run OnCreate and OnUpdate for Entities with RunInEditMode-Attribute
2023-12-02 00:28:04 +01:00
Simon Lübeß
23b38a7a31
Removed references to nonexistent files/folders
2023-12-01 23:52:16 +01:00
Simon Lübeß
dc551fb85c
Remove native script component
2023-12-01 23:51:53 +01:00
Simon Lübeß
48cdcee8a8
Fixed null pointer exception in ShowScriptEditor when script component has no instance
2023-12-01 23:14:51 +01:00
Simon Lübeß
df446188b6
Add support for strings and BoolX in script engine, show strings as textfields in editor
2023-12-01 23:13:30 +01:00
Simon Lübeß
881bb8ee51
Scriptengine: Support char-type
2023-11-22 00:55:07 +01:00
Simon Lübeß
05350d4768
Renamed EditfloatX to EditFloatX
2023-11-22 00:54:43 +01:00
Simon Lübeß
f28eabf807
Fixed mono not finding assemblies like linq, etc.
2023-11-18 17:56:09 +01:00
Simon Lübeß
24365ec477
Call correct UUID constructor for Entities, fixed crash and weirdness when Scripts have fields that are classes
...
Let's not talk about the fact that this was a one line fix all along...
2023-11-18 02:05:55 +01:00
Simon Lübeß
214889470f
Scene: Set ScriptEngine Context (Scene) when copying entities
...
Fixes invalid access when constructors throw exceptions
2023-11-18 02:00:11 +01:00
Simon Lübeß
2a4eac814b
ScriptGlue: Changed signature of Entity_GetScriptInstance
2023-11-18 01:59:10 +01:00