Commit Graph
256 Commits
Author SHA1 Message Date
Simon Lübeß 266d7a4651 Added RenderTarget2D 2021-09-17 12:58:33 +02:00
Simon Lübeß d051b392d0 Fixed class name in EditorApp 2021-09-16 18:16:40 +02:00
Simon Lübeß e2fc373a06 Update EntityHierarchyWindow.bf 2021-09-16 18:14:37 +02:00
Simon Lübeß 48de55f987 Updated imgui 2021-09-16 18:13:10 +02:00
Simon Lübeß 0079b80b1c Created editor project and moved Editor there 2021-09-16 13:19:25 +02:00
Simon Lübeß f6b073557a Updated .gitignore 2021-09-16 13:18:49 +02:00
Simon Lübeß b8626f3c27 Made buffer fixed array 2021-09-15 18:43:45 +02:00
Simon Lübeß 0b8be33d68 Workaround for localTransform calculation changing transform values 2021-09-15 17:53:27 +02:00
Simon Lübeß e14ebec387 Added Component editor for Transform- and DebugNameComponent 2021-09-15 17:52:35 +02:00
Simon Lübeß b4bb5c4a39 Added Editor and EntityHierarchyWindow 2021-09-15 13:27:03 +02:00
Simon Lübeß c04cd8a956 Added generic TreeNode class 2021-09-15 13:25:57 +02:00
Simon Lübeß 908167c83e Added DebugNameComponent 2021-09-14 23:54:50 +02:00
Simon Lübeß ab17598972 [ECS] WorldEnumerator now skips deleted entities 2021-09-14 23:29:33 +02:00
Simon Lübeß db05a5a6a9 [ECS] Fixed_disposingPools gets trashed when _componentPools reallocates 2021-09-14 23:28:18 +02:00
Simon Lübeß cb2c83678e Assigning a component again now returns the component instead of null 2021-09-14 23:00:42 +02:00
Simon Lübeß b0b5f76423 Animations now component based 2021-09-13 20:52:41 +02:00
Simon Lübeß 44374a84a7 Added DrawCoordinateCross function 2021-09-11 17:50:30 +02:00
Simon Lübeß 39f5893c7e Updated AnimationClip, Model Loader now loads Nodes into ECS
- SandboxApp: Started basic skinned mesh render system
2021-09-11 17:00:11 +02:00
Simon Lübeß 89bb475994 Added SkinnedMeshRendererComponent 2021-09-11 16:58:00 +02:00
Simon Lübeß c4ed04ba96 Replaced Error with debug assert 2021-09-11 16:57:33 +02:00
Simon Lübeß 886ce2fe3d Added basic AnimationComponent 2021-09-11 16:57:16 +02:00
Simon Lübeß 8442f7741d Fixed setting matrix array in material 2021-09-11 16:31:58 +02:00
Simon Lübeß 29749f64e9 Added WorldEnumerator with 4 generic parameters 2021-09-11 16:31:16 +02:00
Simon Lübeß 5c95668a1d Start of DebugRenderer 2021-09-11 12:58:25 +02:00
Simon Lübeß cb51880925 Reference fixes 2021-09-11 12:57:44 +02:00
Simon Lübeß da24643c64 Added SetVariable for Matrix-arrays 2021-09-11 12:50:27 +02:00
Simon Lübeß f761f87e1d Added Setter for LocalTransform 2021-09-11 12:49:17 +02:00
Simon Lübeß fc2f1cd7e6 Skeleton and AnimationClip now refcounted 2021-09-11 12:48:49 +02:00
Simon Lübeß 155495eeef Added basic Matrix decomposition 2021-09-11 12:46:30 +02:00
Simon Lübeß 1491ea8e75 PI now optimal, added Zero-Check 2021-09-11 12:45:59 +02:00
Simon Lübeß ff4cd48f1e Changed Rotation from Euler to Quaternion (TransformComponent) 2021-09-03 16:44:50 +02:00
Simon Lübeß d555a80d8d Updated Quaternion and added Test 2021-09-02 23:36:17 +02:00
Simon Lübeß 2d8efa0154 Added MathHelper
- common Values of Pi
- Degree <-> Radians conversions
2021-09-02 23:34:42 +02:00
Simon Lübeß 78aeacc8a1 Added project for UnitTesting 2021-09-02 23:33:41 +02:00
Simon Lübeß 5545d84284 Changed pointer type to prevent compiler error 2021-09-02 13:09:32 +02:00
Simon Lübeß 30280c5f93 Re-Removed old code in TransformSystem 2021-09-02 13:02:43 +02:00
Simon Lübeß e42b587d88 Added MeshRendererComponent
updated SandoxApp to utilize it
2021-09-02 12:34:28 +02:00
Simon Lübeß c270fdcb03 Fixed parentTransform not causing update of child transform
(also improved performance)
2021-09-02 12:30:18 +02:00
Simon Lübeß 0534824c07 Refactored SetVariable and added some more types 2021-09-02 12:28:36 +02:00
Simon Lübeß 5ce7ebe674 Added generic World Enumerators
also moved WorldEnumerators out of EcsWorld
2021-09-02 12:20:33 +02:00
Simon Lübeß c9e9a11e4e No longer showing ImGui demo-window 2021-09-02 12:18:46 +02:00
Simon Lübeß d1175519eb Disabled assert that forces Debugger to be present 2021-09-02 12:17:44 +02:00
Simon Lübeß 566b4ea59e Switched Allocator from Debug to CRT 2021-09-02 12:17:12 +02:00
Simon Lübeß 0e7217778f Implemented disposing for component 2021-08-29 20:23:44 +02:00
Simon Lübeß b376525d30 Added Entity hierarchy and hierarchical transforms 2021-08-28 22:28:40 +02:00
Simon Lübeß ce03f7c600 Start of AnimationSystem 2021-08-27 22:37:59 +02:00
Simon Lübeß eafdc2f17f Transposed matrix resulting from RotationQuaternion 2021-08-27 20:54:34 +02:00
Simon Lübeß 22252f9161 Application now has EffectLibrary field 2021-08-25 22:46:50 +02:00
Simon Lübeß 7dda8bdd25 Added properties to PerspectiveCameraController 2021-08-25 22:42:48 +02:00
Simon Lübeß 41754f5c67 Added IndexOf and IndexOfBinary to Array 2021-08-25 22:39:34 +02:00