Simon Lübeß
28a9242023
Fixed compiler bugs
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Stuff happens when you don't work on a project for half a year!
2026-04-11 09:35:45 +02:00
Simon Lübeß
8f51d1c626
Basic benchmarking
2025-08-17 00:26:16 +02:00
Simon Lübeß
ac0f4dade6
Updated Template for new dotnet runtime
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- Added Submodule 'Xml-Beef'
- Use .slnx as solution-file
- Automatically set correct path to ScriptCore in Project files
2025-08-09 01:13:05 +02:00
Simon Lübeß
edfcfd3b20
Start of using CoreCLR and automatic scriptglue generation
2025-07-14 22:14:41 +02:00
Simon Lübeß
941cc8b767
ImGui: Added typed and scoped style vars
2025-07-06 12:44:59 +02:00
Simon Lübeß
76087d6ba4
Materials kind of working and used in some places
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- Also Texture viewer fixes
2025-02-09 01:39:35 +01:00
Simon Lübeß
da59fd87f2
Removed sandbox project from workspace
2024-03-17 20:30:51 +01:00
Simon Lübeß
909012f518
Moved Script Solution (.sln) to project root
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- Updated vswhere.exe
- Scripts created via Asset browser are now being added to the project
- Fixed Apply not being called for extended Settings
- Correctly wrap New File preview only when line full
- Create Project: Show warning, when target directory already exists
2023-10-27 22:29:10 +02:00
Simon Lübeß
5e5134a607
Added Mono for C# scripting
2023-03-26 13:11:44 +02:00
Simon Lübeß
c3fb9bbd5d
More asset handles
2023-03-13 20:35:36 +01:00
Simon Lübeß
2ce357cd12
Basic material serialisation
2023-03-05 16:38:50 +01:00
Simon Lübeß
0b3f242082
Added Submodule "Beef.Linq"
2023-01-01 18:18:27 +01:00
Simon Lübeß
a42544f171
2D Physics
2022-10-08 16:56:15 +02:00
Simon Lübeß
9e23ac0fcf
Removed dangling DXTK-project dependencie
2022-05-04 18:33:43 +02:00
Simon Lübeß
bec202e23a
Settings / SettingsWindow
2022-04-10 13:12:09 +02:00
Simon Lübeß
af37154071
Better Transform component and edit gui
2022-04-09 12:35:36 +02:00
Simon Lübeß
b341c70a26
Editor changes
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- Updated Renderer2D shaders
- Fixed scene viewport having resolution
- Show Grid even if no entity is selected
- Explicit conversion from ImGui.VecX <-> VectorX
- Simplified EditorLayer
2022-02-27 12:21:30 +01:00
Simon Lübeß
b5bfcf5741
Fixed memory leak
2021-10-13 23:04:43 +02:00
Simon Lübeß
4dc6c916ae
Reimplemented Renderer2D
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- Renderer2D now static
- Renderer now calls Init and Deinit of Renderer2D
- Renderer2D now calls Init and Deinit of FontRenderer
- Fixed Deinit order of Layers and renderer (e.g. Layers now deinit first)
- Sandbox2D now uses SandboxApp (only loads different layer)
2021-09-29 23:27:41 +02:00
Simon Lübeß
122f7e9904
Replaced imgui with engine specific repository
2021-09-28 21:27:08 +02:00
Simon Lübeß
4debaee7d4
SetViewport now part of RenderCommand
2021-09-21 13:15:43 +02:00
Simon Lübeß
b5efaf2b5b
Added submodule msdfgen
2021-09-18 18:37:12 +02:00
Simon Lübeß
0079b80b1c
Created editor project and moved Editor there
2021-09-16 13:19:25 +02:00
Simon Lübeß
566b4ea59e
Switched Allocator from Debug to CRT
2021-09-02 12:17:12 +02:00
Simon Lübeß
80e0bae347
Added GLTF submodule and start of ModelLoader
2021-08-06 12:22:46 +02:00
Simon Lübeß
7f8379ea6c
Implemented FontRenderer
2021-06-23 19:17:17 +02:00
Simon Lübeß
72cb982b13
Added lodepng-beef
2021-04-09 19:31:18 +02:00
Simon Lübeß
1055712ec1
Added Submodule DirectXTK-beef
2021-02-07 18:42:10 +01:00
Simon Lübeß
6e2c801265
Fixed error "Cant' find project ImGuiImplDX11"
2020-11-29 01:17:57 +01:00
Simon Lübeß
6bfeffa49d
Fixed ImGui and added docking and viewport support
2020-11-16 21:16:19 +01:00
Simon Lübeß
4b877af226
Added ImGui
2020-11-12 23:25:48 +01:00
Simon Lübeß
6e71eeea25
Revert "Added cimgui"
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This reverts commit 9ce3766c1a .
2020-11-09 23:08:41 +01:00
Simon Lübeß
9ce3766c1a
Added cimgui
2020-11-09 22:57:10 +01:00
Simon Lübeß
0c2065aa96
Added submodule DirectX-beef
2020-11-08 14:15:34 +01:00
Simon Lübeß
0cf3f5f572
Added logger
2020-11-05 22:20:09 +01:00
Simon Lübeß
1adb665422
Basic Setup
2020-11-01 14:14:06 +01:00