Simon Lübeß
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a7d0ef830b
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Allow suspension of script assembly watcher and reload after rebuild
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2026-10-23 23:03:50 +02:00 |
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Simon Lübeß
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4488bd7d9c
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Build script project from editor
- Added `ContinueWith` to BackgroundTask
- Added setting for Path to `dotnet` executable
- Added detection and check of installed .Net SDKs
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2026-10-23 22:21:16 +02:00 |
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Simon Lübeß
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ba8b5ed47b
|
Removed Mono Runtime stuff
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2026-10-21 13:55:07 +02:00 |
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Simon Lübeß
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101200306e
|
Generate SuppressGCTransition (but only for release builds)
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2026-09-20 15:41:54 +02:00 |
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Simon Lübeß
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8244033ac5
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Skip unnecessary (de-)serializations when reloading script assembly
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2026-09-13 21:11:35 +02:00 |
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Simon Lübeß
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e3619ae93c
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Properly unload script assembly when reloading
|
2026-09-13 17:45:12 +02:00 |
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Simon Lübeß
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0087bca27b
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Log error when script assembly doesn't exist
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2026-09-12 15:19:55 +02:00 |
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Simon Lübeß
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9119613e62
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StaticInit ScriptEngine after FileSystemWatcher
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2026-09-12 15:18:01 +02:00 |
|
Simon Lübeß
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1435dac4d6
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Fixed exception logging and entity id of messages
|
2026-09-03 22:35:14 +02:00 |
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Simon Lübeß
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2a90374b5b
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"Fix" warnings
|
2026-08-16 20:11:36 +02:00 |
|
Simon Lübeß
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bca4281d84
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Fixed ScriptGlue function discovery and slighty automated extension assignment
|
2026-04-11 09:38:43 +02:00 |
|
Simon Lübeß
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c94ffbef64
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Made release buildable
|
2025-08-24 16:54:26 +02:00 |
|
Simon Lübeß
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b94b2afc55
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Dev settings for using ScriptCore as either dll or csproj
|
2025-08-09 23:40:31 +02:00 |
|
Simon Lübeß
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ac0f4dade6
|
Updated Template for new dotnet runtime
- Added Submodule 'Xml-Beef'
- Use .slnx as solution-file
- Automatically set correct path to ScriptCore in Project files
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2025-08-09 01:13:05 +02:00 |
|
Simon Lübeß
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3f83c200f2
|
Secured struct layout
|
2025-08-08 19:09:59 +02:00 |
|
Simon Lübeß
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74243cd285
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Added Entity event OnCollisionEnter2D
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2025-08-08 19:09:34 +02:00 |
|
Simon Lübeß
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d156618453
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Fixed calling engine functions from scripts
- Removed mono references in generator
- Implemented StringView type in C#
|
2025-08-08 19:03:09 +02:00 |
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Simon Lübeß
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cc38236184
|
Try catch in C# Glue Functions called by engine, removed test ThrowException method
|
2025-08-03 12:00:35 +02:00 |
|
Simon Lübeß
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ed644b5b41
|
Better engine exception for scripting
|
2025-07-30 18:58:26 +02:00 |
|
Simon Lübeß
|
72e87ee9ad
|
Extending ScriptGlue now possible
|
2025-07-27 17:43:00 +02:00 |
|
Simon Lübeß
|
566d39d928
|
Fixed memory leak
|
2025-07-27 16:43:34 +02:00 |
|
Simon Lübeß
|
89bb4f4430
|
Removed C# code generation from beef-side script glue
|
2025-07-27 16:43:12 +02:00 |
|
Simon Lübeß
|
08846a0c0b
|
Added EngineResult glue type, some cleanup
|
2025-07-26 21:03:10 +02:00 |
|
Simon Lübeß
|
28311165ad
|
ScriptEngine work and cleanup
|
2025-07-18 12:40:44 +02:00 |
|
Simon Lübeß
|
271286fb7e
|
Remove mono from Glue functions
|
2025-07-17 20:07:19 +02:00 |
|
Simon Lübeß
|
f7bcff5337
|
Script glue works!
|
2025-07-17 15:07:06 +02:00 |
|
Simon Lübeß
|
0a53ff48f9
|
More generating script glue
|
2025-07-17 10:16:58 +02:00 |
|
Simon Lübeß
|
edfcfd3b20
|
Start of using CoreCLR and automatic scriptglue generation
|
2025-07-14 22:14:41 +02:00 |
|
Simon Lübeß
|
10e8b3c282
|
Simplified serialization/deserialization of EngineObjects + added support for Assets (actually any EngineObject!)
|
2025-03-01 00:48:31 +01:00 |
|
Simon Lübeß
|
b5088329f5
|
Texture inheritance for materials, also script access
|
2025-03-01 00:03:38 +01:00 |
|
Simon Lübeß
|
0236130df1
|
Fixed crashes due to wrong use of append allocations
|
2025-02-24 23:00:09 +01:00 |
|
Simon Lübeß
|
49c3e93e08
|
Manage all Assets with ContentManager
|
2025-02-16 01:02:41 +01:00 |
|
Simon Lübeß
|
25e1c53a08
|
Allow resetting material variable
|
2025-02-14 15:34:33 +01:00 |
|
Simon Lübeß
|
24295731f3
|
Start of inheriting Materials, create material instance for getMaterial from scripts
|
2025-02-14 12:39:35 +01:00 |
|
Simon Lübeß
|
aaed4199d3
|
Interact with Materials from scripts
|
2025-02-14 11:54:07 +01:00 |
|
Simon Lübeß
|
2f0505241f
|
Append allocation and generics fixes
|
2025-01-31 13:17:12 +01:00 |
|
Simon Lübeß
|
b2806d9460
|
Reprocess, load and hot swap changed assets using new asset pipeline
|
2024-06-02 00:39:22 +02:00 |
|
Simon Lübeß
|
f30bcb2f89
|
Slightly improved text renderer
|
2024-04-14 23:56:09 +02:00 |
|
Simon Lübeß
|
a3de5ddc9c
|
Serialization: Support sharing object references
|
2024-04-13 00:50:09 +02:00 |
|
Simon Lübeß
|
949ab4ebb0
|
ScriptEngine: Serialize static fields
|
2024-04-13 00:10:35 +02:00 |
|
Simon Lübeß
|
df13aa8596
|
Refactored Scene serialization
|
2024-04-12 19:36:01 +02:00 |
|
Simon Lübeß
|
d81471419d
|
Refactored script instance serialization and now the refactoring is finally finished...
|
2024-04-10 14:42:07 +02:00 |
|
Simon Lübeß
|
f05cf721e8
|
Almost done refactoring ScriptEngine
|
2024-04-10 13:50:12 +02:00 |
|
Simon Lübeß
|
777f52ab49
|
ScriptEngine refactoring
|
2024-03-31 12:36:22 +02:00 |
|
Simon Lübeß
|
abcacc84a9
|
Refactored ScriptEngine
|
2024-03-31 11:55:39 +02:00 |
|
Simon Lübeß
|
d28426478b
|
Font renderer improvements + component for scripting
|
2024-03-17 20:29:52 +01:00 |
|
Simon Lübeß
|
8d92822845
|
Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
|
2024-03-10 12:21:20 +01:00 |
|
Simon Lübeß
|
0a822dcd79
|
ScriptCore: Added Transform.WorldTransform
|
2024-02-19 21:39:07 +01:00 |
|
Simon Lübeß
|
1ca9746921
|
Fixed crash in Logger
|
2024-02-19 21:38:35 +01:00 |
|
Simon Lübeß
|
f86d1aa79e
|
Improved UI of component edit window
- Also fixed some errors in list and dictionary editors
|
2024-01-29 19:46:52 +01:00 |
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