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glitchy-engine-beef/GlitchyEditor/src/Assets/SpriteEditor.bf
T

21 lines
403 B
Beef

using System;
using GlitchyEditor.EditWindows;
using GlitchyEngine.Content;
using ImGui;
namespace GlitchyEditor.Assets;
class SpriteEditor : ClosableWindow
{
AssetHandle _assetHandle;
public this(Editor editor, AssetHandle assetHandle) : base(editor, "Sprite Editor")
{
_assetHandle = assetHandle;
}
protected override void InternalShow()
{
ImGui.Text("Nothing to see here, yet...");
}
}