Commit Graph
221 Commits
Author SHA1 Message Date
Simon Lübeß 1b38a41dfc Fix dds and texture cube import 2024-06-03 00:46:55 +02:00
Simon Lübeß 108b31399a Use asset pipeline for blocking asset loading, remove old texture loader 2024-06-03 00:46:23 +02:00
Simon Lübeß b2806d9460 Reprocess, load and hot swap changed assets using new asset pipeline 2024-06-02 00:39:22 +02:00
Simon Lübeß 9e7e7f0d76 Asset (de)compression 2024-05-20 16:10:55 +02:00
Simon Lübeß ffe8954b8d Load pngs from cache 2024-05-20 13:35:37 +02:00
Simon Lübeß 1a43ff2971 Convert texture asset and save to cache 2024-05-20 01:08:18 +02:00
Simon Lübeß 2725801db8 Start of asset management 2.0 2024-05-19 01:35:52 +02:00
Simon Lübeß 989ad4a5bd Use dedicated AssetIdentifier instead of string 2024-05-19 01:06:02 +02:00
Simon Lübeß f30bcb2f89 Slightly improved text renderer 2024-04-14 23:56:09 +02:00
Simon Lübeß 4d0617aff7 Fixed text box losing the last letter 2024-04-13 23:45:04 +02:00
Simon Lübeß d81471419d Refactored script instance serialization and now the refactoring is finally finished... 2024-04-10 14:42:07 +02:00
Simon Lübeß d357f44a39 Jump to correct line when opening script file from log 2024-03-22 10:05:00 +01:00
Simon Lübeß d28426478b Font renderer improvements + component for scripting 2024-03-17 20:29:52 +01:00
Simon Lübeß 84204aed46 No longer crash when selected entity disappears 2024-03-17 20:10:48 +01:00
Simon Lübeß 2dd826fc36 Made entity hierarchy more compact 2024-03-17 18:08:39 +01:00
Simon Lübeß 96609a6c31 FontRenderer: Basic Rich Text processing and lazy text building 2024-03-16 23:35:12 +01:00
Simon Lübeß e703452b94 Start of text renderer component
- UC, LC, IC, RC tags
2024-03-14 22:17:57 +01:00
Simon Lübeß a87820c7da Use text height for entity visibility toggle 2024-03-10 15:21:25 +01:00
Simon Lübeß 27c433aba2 Moved play buttons into main menu 2024-03-10 15:16:55 +01:00
Simon Lübeß 72bd152999 Refactor 2024-03-10 13:01:05 +01:00
Simon Lübeß 8d92822845 Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
2024-03-10 12:21:20 +01:00
Simon Lübeß 5ca5404f72 Moved template copying from EditorLayer to Project 2024-03-09 20:53:27 +01:00
Simon Lübeß 9ea27a64e8 Modified template and improved template creation 2024-03-09 20:35:21 +01:00
Simon Lübeß 4e9a6b54f3 Friendship ended with VISUAL STUDIO, Now RIDER is my best friend 2024-03-09 20:33:26 +01:00
Simon Lübeß aa29207e72 Show ImGui DemoWindow in EditorLayer 2024-02-26 13:40:00 +01:00
Simon Lübeß 1ca9746921 Fixed crash in Logger 2024-02-19 21:38:35 +01:00
Simon Lübeß b84ce5e482 File filter for open and save scene 2024-02-18 00:51:53 +01:00
Simon Lübeß 1340b06af5 Basic asset thumbnails 2024-02-18 00:48:09 +01:00
Simon Lübeß 3b584f2c78 Editor: Show name of script class in script component header 2024-02-17 23:43:39 +01:00
Simon Lübeß aba7448fe6 Improved collapsing region for PolygonCollider2D vertices 2024-01-30 23:57:07 +01:00
Simon Lübeß 4830fd289e ComponentWindow finalized
ScriptCore:
- ActivatorExtension: Fixed creation of default value or null class
- ImGuiExtension: added DragUIntX / DoubleX and CheckboxX
2024-01-30 23:40:58 +01:00
Simon Lübeß f86d1aa79e Improved UI of component edit window
- Also fixed some errors in list and dictionary editors
2024-01-29 19:46:52 +01:00
Simon Lübeß 8ff35d3967 ScriptCore: Added more properties to components
- Added CircleRenderer
- Transform: Added Rotation, RotationEuler, RotationAxisAngle and Scale
- RigidBody: Added BodyType and GravityScale
- Added ColorRGBA
2024-01-27 19:46:37 +01:00
Simon Lübeß bc535ddc26 Get/Set FixedRotation in play mode 2024-01-26 12:51:29 +01:00
Simon Lübeß 3815b70f06 Content Browser: Context menu item to copy path and identifier of assets 2024-01-25 22:28:02 +01:00
Simon Lübeß 7026be1c90 2D Physics and script improvements
- fixed time step
- Fixed crash caused by physics script callback being registered in simulation mode
- Moved 2D Physics config to file
- Finally gave up on the attempt to keep X and Y rotation when applying new Z-rotation from 2D rigidbody to transform and now I can sleep well
- Streamlined starting and stopping of scenes
- Scripts: execute all inits and OnCreates before OnUpdate
2024-01-22 23:19:55 +01:00
Simon Lübeß 02be6d8eb7 Log: Also log filename and line number of caller 2024-01-20 21:23:34 +01:00
Simon Lübeß 55eef017e7 AssetBrowser: Bad way to open scripts in Visual Studio 2024-01-20 21:23:01 +01:00
Simon Lübeß 04a0cecf3c Fixed script play mode info 2024-01-18 21:41:18 +01:00
Simon Lübeß ba68eb7428 Editor: Show name of open scene in window title 2024-01-12 15:41:56 +01:00
Simon Lübeß 827f3bb564 EntityHierarchyWindow: Dragging entites no longer selects them 2024-01-12 15:32:21 +01:00
Simon Lübeß 6c910ab03b Editor: Prevent saving while in not in edit mode 2024-01-12 00:31:10 +01:00
Simon Lübeß 3d0c010139 EntityHierarchyWindow: Fixed right click deselecting entities 2024-01-11 23:36:00 +01:00
Simon Lübeß 91cef7ad4b Added checkbox to enable and disable polygon collider vertex handles 2024-01-11 22:55:40 +01:00
Simon Lübeß bfc9d4a0a5 Save and Load script data from files 2024-01-07 18:35:33 +01:00
Simon Lübeß a302a26f80 Moved SerializationType and Object to separate files 2024-01-06 13:27:24 +01:00
Simon Lübeß a4c311c2e4 Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent
- Use UUID as Drag-Drop value for entities
- Removed unused methods from ComponentEditWindow
- Started a marginally type-safe version of ImGui.Payload
2023-12-26 02:00:44 +01:00
Simon Lübeß 2f86f751a4 Serialize Enums (and maybe Entitiy/Component refs) 2023-12-25 21:46:19 +01:00
Simon Lübeß 20814a61b6 Fixed memory leak in AssetFile 2023-12-25 16:30:58 +01:00
Simon Lübeß abb119589c Reload scripts in Play Mode!!!
- Dont serialize static fields
- Added some profiling to ScriptEngine
- Removed superseded ScriptFieldMaps
2023-12-24 01:33:48 +01:00