Simon Lübeß
2ba4b68e09
Split up sprite and circle renderer component
2023-03-19 12:19:22 +01:00
Simon Lübeß
edcec02e94
Fixed AssetHandle serialization
...
- Serialize MeshComponents
- Fixed handling renamed files
2023-03-19 01:04:32 +01:00
Simon Lübeß
c164aeecaa
Copy scene when entering play mode
2023-03-18 23:30:57 +01:00
Simon Lübeß
50714976e9
Start of async asset loading
...
- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
2023-03-18 18:59:30 +01:00
Simon Lübeß
7b6662cbc4
Fixed Textures in Materials
2023-03-16 23:32:02 +01:00
Simon Lübeß
b22f73a156
Handles barely work now, mostly no crashes
2023-03-16 17:57:23 +01:00
Simon Lübeß
c3fb9bbd5d
More asset handles
2023-03-13 20:35:36 +01:00
Simon Lübeß
c22d122921
Start of asset handles
2023-03-13 20:35:30 +01:00
Simon Lübeß
4589030da6
Load effects via content manager + virtual InitContentManager in App
2023-01-08 00:17:04 +01:00
Simon Lübeß
3da60355df
Model and Material loading via content manager
2023-01-07 12:15:14 +01:00
Simon Lübeß
ee30920b56
Crappy hot reloading of textures and Properties editor for textures
2023-01-03 22:21:26 +01:00
Simon Lübeß
427323744b
Fixed Sampler State filters + Documentation
2023-01-03 22:18:43 +01:00
Simon Lübeß
c389a77274
EditorContentManager Part 1
2023-01-01 16:53:45 +01:00
Simon Lübeß
dffd43a36f
RenderAPI changes and removed Context parameter from Effect and Material
2022-11-27 17:18:16 +01:00
Simon Lübeß
8f22cbb8bc
Fixed circle rendering and added 2D circle collider
2022-11-26 12:17:31 +01:00
Simon Lübeß
202083930a
Play Button
2022-10-06 16:33:33 +02:00
Simon Lübeß
d2dca12d0c
Use corrent RefCounter
2022-08-19 20:01:05 +02:00
Simon Lübeß
21c8d839ef
Fixed mouse picking
2022-08-18 13:51:12 +02:00
Simon Lübeß
8495c6db28
Drag Texture
2022-07-26 08:00:17 +02:00
Simon Lübeß
bff4418b84
Content browser
2022-07-25 17:03:28 +02:00
Simon Lübeß
0339ae4422
Adjust to fix in beef mixins
2022-06-15 15:31:44 +02:00
Simon Lübeß
eb03eca4dd
Manual constant buffer binding
2022-06-13 14:10:54 +02:00
Simon Lübeß
866353a157
Refactored Effects + start of EngineBuffers (I hate it)
2022-06-07 13:12:03 +02:00
Simon Lübeß
e41645e12a
Composit Target and gamma correct rendering
2022-05-31 22:41:20 +02:00
Simon Lübeß
8db2ce1d05
Mouse picking
2022-05-30 14:06:52 +02:00
Simon Lübeß
47fdce0a7e
Triangle fullscreen quad
2022-05-28 15:53:35 +02:00
Simon Lübeß
d212576719
Render EntityIDs (breaks post processing)
2022-05-28 15:42:48 +02:00
Simon Lübeß
164d420a25
DX11: Automatically validate input layouts against vertex shaders
2022-05-26 11:27:02 +02:00
Simon Lübeß
28f1fad464
RenderTargetGroup GetData, Shader uint support
2022-05-25 22:00:11 +02:00
Simon Lübeß
1418063d68
RenderTargetGroup
2022-05-20 18:37:59 +02:00
Simon Lübeß
4cd0bff91d
Fixed editorcamera stuttering, Added editor icons
2022-05-18 14:12:26 +02:00
Simon Lübeß
5d8a4ad3a7
Editor camera and Editor/Runtime scene update separation
2022-05-17 19:06:28 +02:00
Simon Lübeß
b1a1268319
Terrible postprocessing and start of Editor GUI for lights
2022-05-11 22:49:36 +02:00
Simon Lübeß
56e92a7d67
Added Lights
2022-05-11 11:39:59 +02:00
Simon Lübeß
f4c9dd8ade
MeshRendererComponentEditor
...
- Explicit conversion from VectorX to float[X]
- Expose "Columns" and "Rows" properties of BufferVariable
- Effects: VariableDescriptors
2022-05-10 22:29:40 +02:00
Simon Lübeß
2e0cc289df
Material.GetVariable and (maybe) fixed SetVariable for Matrix3x3
2022-05-10 22:06:07 +02:00
Simon Lübeß
f527af13c3
EnsureTypeMatch speedup
2022-05-09 22:58:22 +02:00
Simon Lübeß
fe0d5fa529
More profiling
2022-05-09 22:53:48 +02:00
Simon Lübeß
b37b1b4bf9
UnbindTexture, PBR changes, Test scene
2022-05-09 22:11:46 +02:00
Simon Lübeß
3c2c37b270
Shader #include + Remved unused Dx11Effect
2022-05-09 18:19:24 +02:00
Simon Lübeß
dc235399c8
Start of PBR
2022-05-09 16:45:16 +02:00
Simon Lübeß
2817c5b1a1
Start of 3d renderer integration
2022-05-04 18:38:59 +02:00
Simon Lübeß
805423a64e
Rendertarget inherits from texture
2022-05-04 14:53:31 +02:00
Simon Lübeß
e685b4fbba
Added DirectXTK to GlitchyEngineHelper
2022-04-13 00:00:41 +02:00
Simon Lübeß
604e34a12a
Start of ContentManager
2022-04-09 12:34:09 +02:00
Simon Lübeß
cbee9f59d8
Many ecs, component and editor changes
2022-03-02 01:59:51 +01:00
Simon Lübeß
afe36b19df
Removed unnecessary "override extern"s
2022-03-02 01:57:04 +01:00
Simon Lübeß
9197a209d6
Ecs changes
...
- BitArray has always at least sizeof(uint) bits
- Renamed Entity to EcsEntity
- Added value parameter to EcsWorld.AssignComponent
- Matched EcsWorld generic parameters
- Added Scene
- Added Entity
2022-02-28 23:34:52 +01:00
Simon Lübeß
92fd8bb572
Removed Bind from Texture
2022-02-27 12:30:09 +01:00
Simon Lübeß
be7c3d1d8b
Subtextures
2022-02-23 13:41:59 +01:00