Simon Lübeß
|
66d66d3308
|
Serialize script fields in "array" + more forgiving deserialization
|
2023-07-17 04:04:01 +02:00 |
|
Simon Lübeß
|
88b393157a
|
Make sure we always initialize with a scene
|
2023-07-17 04:00:30 +02:00 |
|
Simon Lübeß
|
28155ec92c
|
Allow opening a scene on launch
+ don't resize on load/new scene
|
2023-07-17 02:19:49 +02:00 |
|
Simon Lübeß
|
1641bafd06
|
Don't instantiate scripts for Editor + ScriptComponent Serialzation + Don't crash when scene loading failed
|
2023-07-17 01:27:58 +02:00 |
|
Simon Lübeß
|
76bff3a6c1
|
Texture importer now supports mip maps
|
2023-07-06 17:06:59 +02:00 |
|
Simon Lübeß
|
a507eeb1cd
|
Kind of fixed a memory leak
|
2023-07-01 12:49:17 +02:00 |
|
Simon Lübeß
|
77c45db122
|
Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of)
|
2023-07-01 00:15:01 +02:00 |
|
Simon Lübeß
|
e12fcaacff
|
Added Math min/max for float
|
2023-06-28 22:03:43 +02:00 |
|
Simon Lübeß
|
b31d43820a
|
Support emissive materials
|
2023-06-28 19:33:39 +02:00 |
|
Simon Lübeß
|
334c2c0366
|
Search in Content Browser (and added ForEach in TreeNode)
|
2023-06-28 19:27:52 +02:00 |
|
Simon Lübeß
|
bb520b43ec
|
Added support for Cube Textures, Improved dds import (and textures in general), Texture refactoring and DX11 DeviceContext synchronization
|
2023-06-25 17:58:16 +02:00 |
|
Simon Lübeß
|
46693666aa
|
Fixed current directories context menu not opening
i.e. when right clicking the background of the current directory
|
2023-06-25 03:20:35 +02:00 |
|
Simon Lübeß
|
9e1f648aa0
|
Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
|
2023-06-25 02:47:33 +02:00 |
|
Simon Lübeß
|
5f5da2ed35
|
Moved vector type files
|
2023-06-25 01:11:06 +02:00 |
|
Simon Lübeß
|
fa2277cd99
|
Start of shader like vectors + added 16 bit float
|
2023-06-24 23:45:56 +02:00 |
|
Simon Lübeß
|
54936d5744
|
Fixed crash when viewport size is negative
|
2023-06-24 13:07:07 +02:00 |
|
Simon Lübeß
|
04d69717a3
|
Automatically pull and build mono once + .gitignore
|
2023-06-18 21:03:59 +02:00 |
|
Simon Lübeß
|
3becc1e25b
|
fixed Settings-File not being created and start of Recent-Projects-Menu
|
2023-06-18 16:05:03 +02:00 |
|
Simon Lübeß
|
e8e6207bc1
|
Merge branch 'scripting' of github.com:aharabada/glitchy-engine-beef into scripting
# Conflicts:
# GlitchyEngine/src/Scripting/ScriptClass.bf
# GlitchyEngine/src/Scripting/ScriptEngine.bf
# GlitchyEngine/src/Scripting/ScriptInstance.bf
# GlitchyEngine/src/World/Scene.bf
# GlitchyEngineHelper/src/Mono/Mono.bf
|
2023-06-18 14:33:28 +02:00 |
|
Simon Lübeß
|
f4c5bf9c2d
|
Added binding for mono_field_get_value_object
|
2023-06-18 14:24:26 +02:00 |
|
Simon Lübeß
|
f4607a6210
|
Script default values after init, Fix memory leak, Copy Script values on Play
|
2023-05-31 14:38:07 +02:00 |
|
Simon Lübeß
|
6a59deb9e2
|
Weiß ich nicht, ist Monate her...
|
2023-05-30 16:54:57 +02:00 |
|
Simon Lübeß
|
ac1817fe33
|
Weiß ich nicht, ist Monate her...
|
2023-05-30 16:52:27 +02:00 |
|
Simon Lübeß
|
5855b13873
|
Wer weiß, was ich alles so gemacht hatte...
- Fixed crash caused by early ScriptEngine shutdown
|
2023-05-30 16:50:22 +02:00 |
|
Simon Lübeß
|
ef5e4ba64f
|
Fixed ScriptClass leaking
|
2023-03-30 15:13:21 +02:00 |
|
Simon Lübeß
|
4fd9a924a0
|
Added basic component access in Scripts
|
2023-03-29 16:32:46 +02:00 |
|
Simon Lübeß
|
e60d74fccd
|
Basic entity scripting
|
2023-03-29 13:33:34 +02:00 |
|
Simon Lübeß
|
5e5134a607
|
Added Mono for C# scripting
|
2023-03-26 13:11:44 +02:00 |
|
Simon Lübeß
|
fd6826785a
|
Updated submodules again?
|
2023-03-25 13:24:50 +01:00 |
|
Simon Lübeß
|
43bcf01299
|
Merge branch 'asset_handle' into main
|
2023-03-25 13:20:40 +01:00 |
|
Simon Lübeß
|
81ae5f1135
|
Updated submodules
|
2023-03-25 13:19:59 +01:00 |
|
Simon Lübeß
|
0ee2f5fa9e
|
Merge branch 'asset_handle' into main
|
2023-03-25 13:15:56 +01:00 |
|
Simon Lübeß
|
b76d4cd558
|
Merge remote-tracking branch 'origin/asset_handle' into asset_handle
|
2023-03-25 13:04:52 +01:00 |
|
Simon Lübeß
|
5893cfb74a
|
Refactor
|
2023-03-25 13:04:02 +01:00 |
|
Simon Lübeß
|
ed952155b6
|
Refactor
|
2023-03-25 00:41:34 +01:00 |
|
Simon Lübeß
|
d54cdf43ee
|
Simulation mode and pause/resume
|
2023-03-24 23:50:46 +01:00 |
|
Simon Lübeß
|
f16fbc3984
|
Separated window for game and editor
|
2023-03-24 22:48:55 +01:00 |
|
Simon Lübeß
|
184480243f
|
Collider rendering
|
2023-03-24 19:13:32 +01:00 |
|
Simon Lübeß
|
fc1875ed96
|
Added Line batch rendering
|
2023-03-24 12:54:46 +01:00 |
|
Simon Lübeß
|
5733166b74
|
Fixed uint render targets always being cleared to zero
|
2023-03-19 12:49:12 +01:00 |
|
Simon Lübeß
|
2ba4b68e09
|
Split up sprite and circle renderer component
|
2023-03-19 12:19:22 +01:00 |
|
Simon Lübeß
|
edcec02e94
|
Fixed AssetHandle serialization
- Serialize MeshComponents
- Fixed handling renamed files
|
2023-03-19 01:04:32 +01:00 |
|
Simon Lübeß
|
c164aeecaa
|
Copy scene when entering play mode
|
2023-03-18 23:30:57 +01:00 |
|
Simon Lübeß
|
793aa40975
|
Add up button und split scrolling in content browser
- Add Parent to TreeNode
- Start of Rename handling
|
2023-03-18 19:59:56 +01:00 |
|
Simon Lübeß
|
50714976e9
|
Start of async asset loading
- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
|
2023-03-18 18:59:30 +01:00 |
|
Simon Lübeß
|
7b6662cbc4
|
Fixed Textures in Materials
|
2023-03-16 23:32:02 +01:00 |
|
Simon Lübeß
|
cfa046d2ea
|
Refactored EditorContentManager
|
2023-03-16 23:31:19 +01:00 |
|
Simon Lübeß
|
b22f73a156
|
Handles barely work now, mostly no crashes
|
2023-03-16 17:57:23 +01:00 |
|
Simon Lübeß
|
c3fb9bbd5d
|
More asset handles
|
2023-03-13 20:35:36 +01:00 |
|
Simon Lübeß
|
c22d122921
|
Start of asset handles
|
2023-03-13 20:35:30 +01:00 |
|