Simon Lübeß
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9d0fb99e3d
|
Fixed mouse picking after gizmo usage
(and discovered more gizmo bugs...)
|
2025-03-29 15:13:08 +01:00 |
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Simon Lübeß
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400045b005
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Allow custom resolutions for game window
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2025-03-29 15:03:25 +01:00 |
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Simon Lübeß
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571bf98be2
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Fixed data cycle
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2025-03-23 17:46:55 +01:00 |
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Simon Lübeß
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c34f585bbf
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Fixed temporary fix
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2025-03-22 23:41:28 +01:00 |
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Simon Lübeß
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5e50d75eb9
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Handle EngineBuffers, Preview Names and variable editor types for materials
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2025-03-22 23:40:43 +01:00 |
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Simon Lübeß
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77a7a04637
|
Fixed missing semicolons
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2025-03-19 21:15:37 +01:00 |
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Simon Lübeß
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6d50208700
|
Start of material editor
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2025-03-03 20:29:35 +01:00 |
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Simon Lübeß
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10e8b3c282
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Simplified serialization/deserialization of EngineObjects + added support for Assets (actually any EngineObject!)
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2025-03-01 00:48:31 +01:00 |
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Simon Lübeß
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b5088329f5
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Texture inheritance for materials, also script access
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2025-03-01 00:03:38 +01:00 |
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Simon Lübeß
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824c19c0b2
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Show texel border and more swizzle options
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2025-02-24 23:00:46 +01:00 |
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Simon Lübeß
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0236130df1
|
Fixed crashes due to wrong use of append allocations
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2025-02-24 23:00:09 +01:00 |
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Simon Lübeß
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28121d1b42
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Added component-wise min and max (cmin and cmax)
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2025-02-16 01:04:21 +01:00 |
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Simon Lübeß
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bb52f4c068
|
Fixes and improvements for Texture Vierwer
- Fixed bug where non-square Textures are render wrong
- Use center of preview area as 0,0
- Reset and Fit to View buttons
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2025-02-16 01:04:04 +01:00 |
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Simon Lübeß
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49c3e93e08
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Manage all Assets with ContentManager
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2025-02-16 01:02:41 +01:00 |
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Simon Lübeß
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25e1c53a08
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Allow resetting material variable
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2025-02-14 15:34:33 +01:00 |
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Simon Lübeß
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24295731f3
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Start of inheriting Materials, create material instance for getMaterial from scripts
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2025-02-14 12:39:35 +01:00 |
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Simon Lübeß
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aaed4199d3
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Interact with Materials from scripts
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2025-02-14 11:54:07 +01:00 |
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Simon Lübeß
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e5437c6ff6
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Some fixes, improvements for asset drop target
|
2025-02-14 11:38:39 +01:00 |
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Simon Lübeß
|
688ebad278
|
Fixed 2d camera projection for texture viewer
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2025-02-11 23:10:05 +01:00 |
|
Simon Lübeß
|
83b12efcff
|
Fixed out of bounds access
|
2025-02-11 23:09:44 +01:00 |
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Simon Lübeß
|
7a306cac69
|
Separate handling for hlsl and fx files
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2025-02-11 23:07:04 +01:00 |
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Simon Lübeß
|
06b981e88a
|
Support materials in 2D Quad Renderer!
- Lost Circle rendering along the way
- Cleaned up 2D shaders
|
2025-02-11 14:02:16 +01:00 |
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Simon Lübeß
|
76087d6ba4
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Materials kind of working and used in some places
- Also Texture viewer fixes
|
2025-02-09 01:39:35 +01:00 |
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Simon Lübeß
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acfb052137
|
New material loading pipeline almost working
|
2025-01-31 13:18:49 +01:00 |
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Simon Lübeß
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2f0505241f
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Append allocation and generics fixes
|
2025-01-31 13:17:12 +01:00 |
|
Simon Lübeß
|
577cca5886
|
Start of new materials, disable async asset loading
|
2024-11-30 16:21:00 +01:00 |
|
Simon Lübeß
|
cf1f2a9a7b
|
Emit parameterless constructor for vectors
|
2024-11-30 16:20:29 +01:00 |
|
Simon Lübeß
|
bcf75bf8cb
|
Engine barely starts again
|
2024-11-21 18:16:41 +01:00 |
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Simon Lübeß
|
ad73abd4ea
|
Fixed memory leak when deleting Effect
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2024-08-24 20:09:22 +02:00 |
|
Simon Lübeß
|
b98de9835d
|
Only hold on to vertex input layout shader code
|
2024-08-23 23:29:43 +02:00 |
|
Simon Lübeß
|
d788853dd3
|
Cleaned up Shader usings
|
2024-08-23 23:01:31 +02:00 |
|
Simon Lübeß
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d8b3b137dd
|
Pass VertexShader to VertexLayout, don't reassign layout
|
2024-08-23 23:00:10 +02:00 |
|
Simon Lübeß
|
ff1c6db222
|
Removed old shader loading stuff
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2024-08-22 23:42:16 +02:00 |
|
Simon Lübeß
|
73a6cc0854
|
Use blocking load method for shaders
|
2024-08-22 23:25:17 +02:00 |
|
Simon Lübeß
|
66e62f42ec
|
First working effects with new pipeline
|
2024-08-22 00:34:20 +02:00 |
|
Simon Lübeß
|
7b7a3dc645
|
Started rewriting shader compilation/processing
|
2024-08-18 23:30:47 +02:00 |
|
Simon Lübeß
|
f3e68bd8d8
|
Remove obsolete EffectLibrary
|
2024-08-18 22:54:46 +02:00 |
|
Simon Lübeß
|
c908f5a0e7
|
A little bit better number formatting
|
2024-06-27 20:50:26 +02:00 |
|
Simon Lübeß
|
b96f195afb
|
Clear log on play option
|
2024-06-23 18:58:40 +02:00 |
|
Simon Lübeß
|
bbbbe833df
|
Changed number format in component editor
|
2024-06-23 18:42:31 +02:00 |
|
Simon Lübeß
|
c6eb705977
|
Drag component window
|
2024-06-23 18:31:53 +02:00 |
|
Simon Lübeß
|
454ec59951
|
Use icon buttons for save component and context menu, right click context menu
|
2024-06-23 17:15:21 +02:00 |
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Simon Lübeß
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1b130a4bce
|
Basic save component button
|
2024-06-23 00:27:20 +02:00 |
|
Simon Lübeß
|
cd434d64f9
|
Better asset processor selection, process subassets
|
2024-06-13 15:44:27 +02:00 |
|
Simon Lübeß
|
36e98311c6
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TextureAsset properties, start of better asset pipeline detection
|
2024-06-12 16:51:52 +02:00 |
|
Simon Lübeß
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b3dac4a338
|
Show name of selected object in property window title
|
2024-06-09 17:12:56 +02:00 |
|
Simon Lübeß
|
c8be6eca5c
|
Show error in Properties window, deselect invalid objects in Inspector window
|
2024-06-09 17:12:42 +02:00 |
|
Simon Lübeß
|
2d5e6a9278
|
Properties window
|
2024-06-09 01:44:58 +02:00 |
|
Simon Lübeß
|
f61d1bc644
|
Inspector window to combine asset properties and components editor
|
2024-06-09 01:16:21 +02:00 |
|
Simon Lübeß
|
ace51b396d
|
Fixed crash when assets gets queued for reloading twice
|
2024-06-09 00:29:15 +02:00 |
|
Simon Lübeß
|
86afa234e7
|
Texture processor cleanup, new asset properties config UI
|
2024-06-08 17:03:21 +02:00 |
|
Simon Lübeß
|
8972e607fd
|
Asset Placeholders
|
2024-06-05 13:54:46 +02:00 |
|
Simon Lübeß
|
ff0ac74d12
|
Moved texture loader from editor to engine
|
2024-06-03 00:59:01 +02:00 |
|
Simon Lübeß
|
1b38a41dfc
|
Fix dds and texture cube import
|
2024-06-03 00:46:55 +02:00 |
|
Simon Lübeß
|
108b31399a
|
Use asset pipeline for blocking asset loading, remove old texture loader
|
2024-06-03 00:46:23 +02:00 |
|
Simon Lübeß
|
b2806d9460
|
Reprocess, load and hot swap changed assets using new asset pipeline
|
2024-06-02 00:39:22 +02:00 |
|
Simon Lübeß
|
9e7e7f0d76
|
Asset (de)compression
|
2024-05-20 16:10:55 +02:00 |
|
Simon Lübeß
|
ffe8954b8d
|
Load pngs from cache
|
2024-05-20 13:35:37 +02:00 |
|
Simon Lübeß
|
f0fc67db35
|
Removed compiler warnings for Runtime.NotImplemented
|
2024-05-20 13:35:00 +02:00 |
|
Simon Lübeß
|
e5139ee3e8
|
Fixed DepthStencilTarget
|
2024-05-20 13:34:41 +02:00 |
|
Simon Lübeß
|
1a43ff2971
|
Convert texture asset and save to cache
|
2024-05-20 01:08:18 +02:00 |
|
Simon Lübeß
|
2725801db8
|
Start of asset management 2.0
|
2024-05-19 01:35:52 +02:00 |
|
Simon Lübeß
|
989ad4a5bd
|
Use dedicated AssetIdentifier instead of string
|
2024-05-19 01:06:02 +02:00 |
|
Simon Lübeß
|
1fc3b70a50
|
Fixed memory leak in TextRendererComponent
|
2024-05-12 19:32:31 +02:00 |
|
Simon Lübeß
|
8c4880f92f
|
Fixed AddComponent for components with Copy function
|
2024-05-12 19:32:06 +02:00 |
|
Simon Lübeß
|
045281e881
|
Updated submodule
box2D, freetype and imgui
|
2024-04-20 22:30:17 +02:00 |
|
Simon Lübeß
|
bb7bc41e62
|
Kind of prevent creating invalid colliders sometimes
|
2024-04-15 12:35:56 +02:00 |
|
Simon Lübeß
|
d1fc33cb6d
|
ScriptCore: Marked EditorFlags as falgs
|
2024-04-15 00:02:08 +02:00 |
|
Simon Lübeß
|
b65bdb84ae
|
ScriptCore: Added Math.remap
|
2024-04-14 23:57:12 +02:00 |
|
Simon Lübeß
|
f30bcb2f89
|
Slightly improved text renderer
|
2024-04-14 23:56:09 +02:00 |
|
Simon Lübeß
|
4d0617aff7
|
Fixed text box losing the last letter
|
2024-04-13 23:45:04 +02:00 |
|
Simon Lübeß
|
a3de5ddc9c
|
Serialization: Support sharing object references
|
2024-04-13 00:50:09 +02:00 |
|
Simon Lübeß
|
949ab4ebb0
|
ScriptEngine: Serialize static fields
|
2024-04-13 00:10:35 +02:00 |
|
Simon Lübeß
|
df13aa8596
|
Refactored Scene serialization
|
2024-04-12 19:36:01 +02:00 |
|
Simon Lübeß
|
d81471419d
|
Refactored script instance serialization and now the refactoring is finally finished...
|
2024-04-10 14:42:07 +02:00 |
|
Simon Lübeß
|
95262d67d7
|
Fixed anoying access violation in font desctructor by leaking memory 🤷
|
2024-04-10 13:51:15 +02:00 |
|
Simon Lübeß
|
9640b153f6
|
Fixed compile error in some method I'm not sure why, but it wasn't used 🤷
|
2024-04-10 13:50:40 +02:00 |
|
Simon Lübeß
|
f05cf721e8
|
Almost done refactoring ScriptEngine
|
2024-04-10 13:50:12 +02:00 |
|
Simon Lübeß
|
777f52ab49
|
ScriptEngine refactoring
|
2024-03-31 12:36:22 +02:00 |
|
Simon Lübeß
|
abcacc84a9
|
Refactored ScriptEngine
|
2024-03-31 11:55:39 +02:00 |
|
Simon Lübeß
|
1279dc0a66
|
Implemented Copy for physics components
|
2024-03-28 22:40:53 +01:00 |
|
Simon Lübeß
|
9cee44f4d2
|
ScriptCore: Fixed error when deserializing list of strings
|
2024-03-22 10:15:24 +01:00 |
|
Simon Lübeß
|
c6c47d0c0e
|
ScriptCore: Implemented Pick-Method and ThreadSafeRandom
|
2024-03-22 10:14:38 +01:00 |
|
Simon Lübeß
|
f8b6c50cda
|
ScriptCore: Type.GetSimpleName and GetPrettyName
|
2024-03-22 10:13:16 +01:00 |
|
Simon Lübeß
|
94fc620662
|
EntityEditor: Refactored type dropdown
|
2024-03-22 10:12:55 +01:00 |
|
Simon Lübeß
|
d357f44a39
|
Jump to correct line when opening script file from log
|
2024-03-22 10:05:00 +01:00 |
|
Simon Lübeß
|
da59fd87f2
|
Removed sandbox project from workspace
|
2024-03-17 20:30:51 +01:00 |
|
Simon Lübeß
|
d28426478b
|
Font renderer improvements + component for scripting
|
2024-03-17 20:29:52 +01:00 |
|
Simon Lübeß
|
930d289565
|
Improved copying of components
|
2024-03-17 20:28:41 +01:00 |
|
Simon Lübeß
|
a2c7bf7d06
|
Ensure generating unique Entity IDs
|
2024-03-17 20:25:38 +01:00 |
|
Simon Lübeß
|
84204aed46
|
No longer crash when selected entity disappears
|
2024-03-17 20:10:48 +01:00 |
|
Simon Lübeß
|
2dd826fc36
|
Made entity hierarchy more compact
|
2024-03-17 18:08:39 +01:00 |
|
Simon Lübeß
|
96609a6c31
|
FontRenderer: Basic Rich Text processing and lazy text building
|
2024-03-16 23:35:12 +01:00 |
|
Simon Lübeß
|
f9ea705e77
|
Enum extension for SetFlag and ClearFlag
|
2024-03-16 23:34:10 +01:00 |
|
Simon Lübeß
|
e703452b94
|
Start of text renderer component
- UC, LC, IC, RC tags
|
2024-03-14 22:17:57 +01:00 |
|
Simon Lübeß
|
a87820c7da
|
Use text height for entity visibility toggle
|
2024-03-10 15:21:25 +01:00 |
|
Simon Lübeß
|
27c433aba2
|
Moved play buttons into main menu
|
2024-03-10 15:16:55 +01:00 |
|
Simon Lübeß
|
fc475eb468
|
Save and copy editor flags with scene. Replaced EditorComponent with DontSafe-flag
|
2024-03-10 13:11:53 +01:00 |
|
Simon Lübeß
|
72bd152999
|
Refactor
|
2024-03-10 13:01:05 +01:00 |
|
Simon Lübeß
|
8d92822845
|
Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
|
2024-03-10 12:21:20 +01:00 |
|