Simon Lübeß
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ea140f0532
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Added SamplerState
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2021-02-08 15:36:47 +01:00 |
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Simon Lübeß
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11bc63fb04
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Reference counting fixes
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2021-02-08 15:25:46 +01:00 |
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Simon Lübeß
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2adb138f72
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Added Textures
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2021-02-08 12:37:30 +01:00 |
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Simon Lübeß
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54f2c0fcec
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RefCounted GraphicsContext
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2021-02-07 13:04:18 +01:00 |
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Simon Lübeß
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9ea56d6786
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Added RefCounting, added ConstantBuffers
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2021-02-06 19:37:07 +01:00 |
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Simon Lübeß
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4054a9b0c2
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Added Camera, Renderer, ... and moved example to sandbox
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2021-01-09 12:05:05 +01:00 |
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Simon Lübeß
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1fe678103e
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Added Context, Bind and Unbind to GeometryBinding
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2021-01-06 19:29:27 +01:00 |
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Simon Lübeß
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9eb4a19df1
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Added GeometryBinding
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2021-01-06 19:22:43 +01:00 |
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Simon Lübeß
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4a5a90c859
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Added IndexSize to IndexFormat
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2021-01-06 19:21:57 +01:00 |
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Simon Lübeß
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bfb6bc57f4
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VertexBuffer is no longer generic
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2021-01-06 19:11:13 +01:00 |
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Simon Lübeß
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523da5536b
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(Breaking) Made VertexLayout initialization sexy
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2021-01-02 16:32:08 +01:00 |
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Simon Lübeß
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3c58e20787
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Workaround beef bug
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2021-01-01 14:47:49 +01:00 |
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Simon Lübeß
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e021da8e0b
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Shaders and BufferCollection now use append allocation
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2020-12-31 13:19:27 +01:00 |
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Simon Lübeß
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ebb5d94c1f
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Fixed wrong generic const parameter
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2020-12-31 12:56:09 +01:00 |
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Simon Lübeß
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d0c8685ce7
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Added SetData for single struct
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2020-12-30 18:52:06 +01:00 |
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Simon Lübeß
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9a010f7c4a
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Added Buffers to Shaders
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2020-12-30 14:47:29 +01:00 |
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Simon Lübeß
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567ef97ffb
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Moved pixel-/vertex shader to own files
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2020-12-27 13:55:38 +01:00 |
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Simon Lübeß
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3a599fd21a
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Added vertex shader
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2020-12-24 23:53:56 +01:00 |
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Simon Lübeß
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9964a1f5ad
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Added generic Buffer
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2020-12-06 00:08:55 +01:00 |
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Simon Lübeß
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242d9e728c
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Added Shader base and PixelShader
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2020-12-04 19:02:42 +01:00 |
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Simon Lübeß
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b12baf695a
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Added SetPrimitiveTopology
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2020-12-01 20:06:29 +01:00 |
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Simon Lübeß
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1c58d0986e
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Added (dirty) VertexLayout
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2020-12-01 19:57:59 +01:00 |
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Simon Lübeß
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0d4bab5dba
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Added SetViewport to GraphicsContext, removed Dx11Cheater, cleanup
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2020-11-25 21:23:05 +01:00 |
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Simon Lübeß
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ff16f6a895
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Added RasterizerState
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2020-11-25 20:04:51 +01:00 |
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Simon Lübeß
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5954fbc411
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Render basic geometry
Added GraphicsContext, SwapChain, Buffer, VertexBuffer, IndexBuffer and a basic DX11 implementation.
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2020-11-25 13:03:40 +01:00 |
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