Commit Graph
175 Commits
Author SHA1 Message Date
Simon Lübeß 76bff3a6c1 Texture importer now supports mip maps 2023-07-06 17:06:59 +02:00
Simon Lübeß a507eeb1cd Kind of fixed a memory leak 2023-07-01 12:49:17 +02:00
Simon Lübeß 77c45db122 Replaced IntX by intX, Basic AssetViewer (can view Textures, kind of) 2023-07-01 00:15:01 +02:00
Simon Lübeß b31d43820a Support emissive materials 2023-06-28 19:33:39 +02:00
Simon Lübeß bb520b43ec Added support for Cube Textures, Improved dds import (and textures in general), Texture refactoring and DX11 DeviceContext synchronization 2023-06-25 17:58:16 +02:00
Simon Lübeß 9e1f648aa0 Transitioned from VectorX to floatX
And some trying to update Rigidbody when transform changes
2023-06-25 02:47:33 +02:00
Simon Lübeß 184480243f Collider rendering 2023-03-24 19:13:32 +01:00
Simon Lübeß fc1875ed96 Added Line batch rendering 2023-03-24 12:54:46 +01:00
Simon Lübeß 2ba4b68e09 Split up sprite and circle renderer component 2023-03-19 12:19:22 +01:00
Simon Lübeß edcec02e94 Fixed AssetHandle serialization
- Serialize MeshComponents
- Fixed handling renamed files
2023-03-19 01:04:32 +01:00
Simon Lübeß c164aeecaa Copy scene when entering play mode 2023-03-18 23:30:57 +01:00
Simon Lübeß 50714976e9 Start of async asset loading
- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
2023-03-18 18:59:30 +01:00
Simon Lübeß 7b6662cbc4 Fixed Textures in Materials 2023-03-16 23:32:02 +01:00
Simon Lübeß b22f73a156 Handles barely work now, mostly no crashes 2023-03-16 17:57:23 +01:00
Simon Lübeß c3fb9bbd5d More asset handles 2023-03-13 20:35:36 +01:00
Simon Lübeß c22d122921 Start of asset handles 2023-03-13 20:35:30 +01:00
Simon Lübeß 4589030da6 Load effects via content manager + virtual InitContentManager in App 2023-01-08 00:17:04 +01:00
Simon Lübeß 3da60355df Model and Material loading via content manager 2023-01-07 12:15:14 +01:00
Simon Lübeß ee30920b56 Crappy hot reloading of textures and Properties editor for textures 2023-01-03 22:21:26 +01:00
Simon Lübeß 427323744b Fixed Sampler State filters + Documentation 2023-01-03 22:18:43 +01:00
Simon Lübeß c389a77274 EditorContentManager Part 1 2023-01-01 16:53:45 +01:00
Simon Lübeß dffd43a36f RenderAPI changes and removed Context parameter from Effect and Material 2022-11-27 17:18:16 +01:00
Simon Lübeß 8f22cbb8bc Fixed circle rendering and added 2D circle collider 2022-11-26 12:17:31 +01:00
Simon Lübeß 202083930a Play Button 2022-10-06 16:33:33 +02:00
Simon Lübeß d2dca12d0c Use corrent RefCounter 2022-08-19 20:01:05 +02:00
Simon Lübeß 21c8d839ef Fixed mouse picking 2022-08-18 13:51:12 +02:00
Simon Lübeß 8495c6db28 Drag Texture 2022-07-26 08:00:17 +02:00
Simon Lübeß bff4418b84 Content browser 2022-07-25 17:03:28 +02:00
Simon Lübeß 0339ae4422 Adjust to fix in beef mixins 2022-06-15 15:31:44 +02:00
Simon Lübeß eb03eca4dd Manual constant buffer binding 2022-06-13 14:10:54 +02:00
Simon Lübeß 866353a157 Refactored Effects + start of EngineBuffers (I hate it) 2022-06-07 13:12:03 +02:00
Simon Lübeß e41645e12a Composit Target and gamma correct rendering 2022-05-31 22:41:20 +02:00
Simon Lübeß 8db2ce1d05 Mouse picking 2022-05-30 14:06:52 +02:00
Simon Lübeß 47fdce0a7e Triangle fullscreen quad 2022-05-28 15:53:35 +02:00
Simon Lübeß d212576719 Render EntityIDs (breaks post processing) 2022-05-28 15:42:48 +02:00
Simon Lübeß 164d420a25 DX11: Automatically validate input layouts against vertex shaders 2022-05-26 11:27:02 +02:00
Simon Lübeß 28f1fad464 RenderTargetGroup GetData, Shader uint support 2022-05-25 22:00:11 +02:00
Simon Lübeß 1418063d68 RenderTargetGroup 2022-05-20 18:37:59 +02:00
Simon Lübeß 4cd0bff91d Fixed editorcamera stuttering, Added editor icons 2022-05-18 14:12:26 +02:00
Simon Lübeß 5d8a4ad3a7 Editor camera and Editor/Runtime scene update separation 2022-05-17 19:06:28 +02:00
Simon Lübeß b1a1268319 Terrible postprocessing and start of Editor GUI for lights 2022-05-11 22:49:36 +02:00
Simon Lübeß 56e92a7d67 Added Lights 2022-05-11 11:39:59 +02:00
Simon Lübeß f4c9dd8ade MeshRendererComponentEditor
- Explicit conversion from VectorX to float[X]
- Expose "Columns" and "Rows" properties of BufferVariable
- Effects: VariableDescriptors
2022-05-10 22:29:40 +02:00
Simon Lübeß 2e0cc289df Material.GetVariable and (maybe) fixed SetVariable for Matrix3x3 2022-05-10 22:06:07 +02:00
Simon Lübeß f527af13c3 EnsureTypeMatch speedup 2022-05-09 22:58:22 +02:00
Simon Lübeß fe0d5fa529 More profiling 2022-05-09 22:53:48 +02:00
Simon Lübeß b37b1b4bf9 UnbindTexture, PBR changes, Test scene 2022-05-09 22:11:46 +02:00
Simon Lübeß 3c2c37b270 Shader #include + Remved unused Dx11Effect 2022-05-09 18:19:24 +02:00
Simon Lübeß dc235399c8 Start of PBR 2022-05-09 16:45:16 +02:00
Simon Lübeß 2817c5b1a1 Start of 3d renderer integration 2022-05-04 18:38:59 +02:00