Simon Lübeß
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4589030da6
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Load effects via content manager + virtual InitContentManager in App
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2023-01-08 00:17:04 +01:00 |
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Simon Lübeß
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3da60355df
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Model and Material loading via content manager
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2023-01-07 12:15:14 +01:00 |
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Simon Lübeß
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ee30920b56
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Crappy hot reloading of textures and Properties editor for textures
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2023-01-03 22:21:26 +01:00 |
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Simon Lübeß
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427323744b
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Fixed Sampler State filters + Documentation
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2023-01-03 22:18:43 +01:00 |
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Simon Lübeß
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9d97579857
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More content browser stuff
- Seperate AssetHierarchy from EditorContentManager
- Make files selectable and context menu
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2023-01-02 20:00:48 +01:00 |
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Simon Lübeß
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fdf680508d
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Don't recreate the entire asset tree
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2023-01-01 18:25:36 +01:00 |
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Simon Lübeß
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0b3f242082
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Added Submodule "Beef.Linq"
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2023-01-01 18:18:27 +01:00 |
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Simon Lübeß
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502cee47e7
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EditorContentManager Part 2
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2023-01-01 16:53:58 +01:00 |
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Simon Lübeß
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c389a77274
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EditorContentManager Part 1
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2023-01-01 16:53:45 +01:00 |
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Simon Lübeß
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dffd43a36f
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RenderAPI changes and removed Context parameter from Effect and Material
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2022-11-27 17:18:16 +01:00 |
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Simon Lübeß
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d47ac23e1b
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Raw Input and some ImGuiExtension changes
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2022-11-26 15:24:33 +01:00 |
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Simon Lübeß
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8f22cbb8bc
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Fixed circle rendering and added 2D circle collider
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2022-11-26 12:17:31 +01:00 |
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Simon Lübeß
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0155a38ae6
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UUID
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2022-11-16 13:09:26 +01:00 |
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Simon Lübeß
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a42544f171
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2D Physics
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2022-10-08 16:56:15 +02:00 |
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Simon Lübeß
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202083930a
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Play Button
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2022-10-06 16:33:33 +02:00 |
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Simon Lübeß
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6958d27c30
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Fixed editor camera for real
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2022-09-29 16:39:58 +02:00 |
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Simon Lübeß
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f8544c8f64
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Updated imgui
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2022-09-28 22:02:37 +02:00 |
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Simon Lübeß
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e95c5731b6
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Basic Model drag'n'drop
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2022-09-27 20:24:03 +02:00 |
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Simon Lübeß
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3ec537762a
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Overload '->' operator for TreeNode
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2022-09-27 00:01:05 +02:00 |
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Simon Lübeß
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0f1eddad5f
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Updated submodule DirectX
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2022-09-07 18:28:40 +02:00 |
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Simon Lübeß
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d2dca12d0c
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Use corrent RefCounter
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2022-08-19 20:01:05 +02:00 |
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Simon Lübeß
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21c8d839ef
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Fixed mouse picking
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2022-08-18 13:51:12 +02:00 |
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Simon Lübeß
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bc1f466d18
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Drag drop Texture
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2022-08-13 13:47:58 +02:00 |
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Simon Lübeß
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8495c6db28
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Drag Texture
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2022-07-26 08:00:17 +02:00 |
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Simon Lübeß
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bff4418b84
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Content browser
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2022-07-25 17:03:28 +02:00 |
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Simon Lübeß
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0339ae4422
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Adjust to fix in beef mixins
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2022-06-15 15:31:44 +02:00 |
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Simon Lübeß
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eb03eca4dd
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Manual constant buffer binding
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2022-06-13 14:10:54 +02:00 |
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Simon Lübeß
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a926ef4af2
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Updated gltf
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2022-06-13 13:26:04 +02:00 |
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Simon Lübeß
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866353a157
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Refactored Effects + start of EngineBuffers (I hate it)
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2022-06-07 13:12:03 +02:00 |
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Simon Lübeß
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a80018e80c
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Removed redundant Point struct and SceneViewport improvements
- Keyboard shortcuts for Gizmo control
- Improved mousepick-blocking
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2022-06-02 12:17:57 +02:00 |
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Simon Lübeß
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e41645e12a
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Composit Target and gamma correct rendering
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2022-05-31 22:41:20 +02:00 |
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Simon Lübeß
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8db2ce1d05
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Mouse picking
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2022-05-30 14:06:52 +02:00 |
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Simon Lübeß
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47fdce0a7e
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Triangle fullscreen quad
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2022-05-28 15:53:35 +02:00 |
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Simon Lübeß
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d212576719
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Render EntityIDs (breaks post processing)
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2022-05-28 15:42:48 +02:00 |
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Simon Lübeß
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164d420a25
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DX11: Automatically validate input layouts against vertex shaders
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2022-05-26 11:27:02 +02:00 |
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Simon Lübeß
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28f1fad464
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RenderTargetGroup GetData, Shader uint support
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2022-05-25 22:00:11 +02:00 |
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Simon Lübeß
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1418063d68
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RenderTargetGroup
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2022-05-20 18:37:59 +02:00 |
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Simon Lübeß
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4cd0bff91d
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Fixed editorcamera stuttering, Added editor icons
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2022-05-18 14:12:26 +02:00 |
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Simon Lübeß
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5d8a4ad3a7
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Editor camera and Editor/Runtime scene update separation
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2022-05-17 19:06:28 +02:00 |
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Simon Lübeß
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ccea61fb79
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Updated bon
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2022-05-16 19:23:45 +02:00 |
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Simon Lübeß
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62bb5baac9
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Gizmo improvements
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2022-05-15 14:36:07 +02:00 |
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Simon Lübeß
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3956080520
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Start of serializaation
- Allow enumerating over unregistered components
- Refactored Editor a bit
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2022-05-14 23:01:08 +02:00 |
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Simon Lübeß
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1d3d30f88d
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Desketchified DX11 shader binding
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2022-05-13 15:13:09 +02:00 |
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Simon Lübeß
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b1a1268319
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Terrible postprocessing and start of Editor GUI for lights
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2022-05-11 22:49:36 +02:00 |
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Simon Lübeß
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56e92a7d67
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Added Lights
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2022-05-11 11:39:59 +02:00 |
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Simon Lübeß
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f4c9dd8ade
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MeshRendererComponentEditor
- Explicit conversion from VectorX to float[X]
- Expose "Columns" and "Rows" properties of BufferVariable
- Effects: VariableDescriptors
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2022-05-10 22:29:40 +02:00 |
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Simon Lübeß
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2e0cc289df
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Material.GetVariable and (maybe) fixed SetVariable for Matrix3x3
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2022-05-10 22:06:07 +02:00 |
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Simon Lübeß
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336e52fbac
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Fix Modelloader
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2022-05-10 11:48:16 +02:00 |
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Simon Lübeß
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f527af13c3
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EnsureTypeMatch speedup
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2022-05-09 22:58:22 +02:00 |
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Simon Lübeß
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fe0d5fa529
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More profiling
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2022-05-09 22:53:48 +02:00 |
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