Commit Graph
158 Commits
Author SHA1 Message Date
Simon Lübeß ee30920b56 Crappy hot reloading of textures and Properties editor for textures 2023-01-03 22:21:26 +01:00
Simon Lübeß 9d97579857 More content browser stuff
- Seperate AssetHierarchy from EditorContentManager
- Make files selectable and context menu
2023-01-02 20:00:48 +01:00
Simon Lübeß fdf680508d Don't recreate the entire asset tree 2023-01-01 18:25:36 +01:00
Simon Lübeß 502cee47e7 EditorContentManager Part 2 2023-01-01 16:53:58 +01:00
Simon Lübeß c389a77274 EditorContentManager Part 1 2023-01-01 16:53:45 +01:00
Simon Lübeß dffd43a36f RenderAPI changes and removed Context parameter from Effect and Material 2022-11-27 17:18:16 +01:00
Simon Lübeß d47ac23e1b Raw Input and some ImGuiExtension changes 2022-11-26 15:24:33 +01:00
Simon Lübeß 8f22cbb8bc Fixed circle rendering and added 2D circle collider 2022-11-26 12:17:31 +01:00
Simon Lübeß 0155a38ae6 UUID 2022-11-16 13:09:26 +01:00
Simon Lübeß a42544f171 2D Physics 2022-10-08 16:56:15 +02:00
Simon Lübeß 202083930a Play Button 2022-10-06 16:33:33 +02:00
Simon Lübeß 6958d27c30 Fixed editor camera for real 2022-09-29 16:39:58 +02:00
Simon Lübeß e95c5731b6 Basic Model drag'n'drop 2022-09-27 20:24:03 +02:00
Simon Lübeß e035832ab0 Fixed mouse wrapping when scene viewport is inactive 2022-09-27 00:00:17 +02:00
Simon Lübeß 42e386a142 Fixed component name 2022-08-18 13:51:40 +02:00
Simon Lübeß bc1f466d18 Drag drop Texture 2022-08-13 13:47:58 +02:00
Simon Lübeß 8495c6db28 Drag Texture 2022-07-26 08:00:17 +02:00
Simon Lübeß bff4418b84 Content browser 2022-07-25 17:03:28 +02:00
Simon Lübeß a80018e80c Removed redundant Point struct and SceneViewport improvements
- Keyboard shortcuts for Gizmo control
- Improved mousepick-blocking
2022-06-02 12:17:57 +02:00
Simon Lübeß e41645e12a Composit Target and gamma correct rendering 2022-05-31 22:41:20 +02:00
Simon Lübeß 8db2ce1d05 Mouse picking 2022-05-30 14:06:52 +02:00
Simon Lübeß d212576719 Render EntityIDs (breaks post processing) 2022-05-28 15:42:48 +02:00
Simon Lübeß 164d420a25 DX11: Automatically validate input layouts against vertex shaders 2022-05-26 11:27:02 +02:00
Simon Lübeß 28f1fad464 RenderTargetGroup GetData, Shader uint support 2022-05-25 22:00:11 +02:00
Simon Lübeß 4cd0bff91d Fixed editorcamera stuttering, Added editor icons 2022-05-18 14:12:26 +02:00
Simon Lübeß 5d8a4ad3a7 Editor camera and Editor/Runtime scene update separation 2022-05-17 19:06:28 +02:00
Simon Lübeß de3da8ded8 Gizmo angle snapping 2022-05-16 10:11:33 +02:00
Simon Lübeß 62bb5baac9 Gizmo improvements 2022-05-15 14:36:07 +02:00
Simon Lübeß 3956080520 Start of serializaation
- Allow enumerating over unregistered components
- Refactored Editor a bit
2022-05-14 23:01:08 +02:00
Simon Lübeß b1a1268319 Terrible postprocessing and start of Editor GUI for lights 2022-05-11 22:49:36 +02:00
Simon Lübeß 56e92a7d67 Added Lights 2022-05-11 11:39:59 +02:00
Simon Lübeß f4c9dd8ade MeshRendererComponentEditor
- Explicit conversion from VectorX to float[X]
- Expose "Columns" and "Rows" properties of BufferVariable
- Effects: VariableDescriptors
2022-05-10 22:29:40 +02:00
Simon Lübeß b37b1b4bf9 UnbindTexture, PBR changes, Test scene 2022-05-09 22:11:46 +02:00
Simon Lübeß 3c2c37b270 Shader #include + Remved unused Dx11Effect 2022-05-09 18:19:24 +02:00
Simon Lübeß dc235399c8 Start of PBR 2022-05-09 16:45:16 +02:00
Simon Lübeß 2817c5b1a1 Start of 3d renderer integration 2022-05-04 18:38:59 +02:00
Simon Lübeß 863c264001 UI Tweaks, ChildEnumerator, ComponentAdded-Handlers 2022-04-12 00:48:20 +02:00
Simon Lübeß bec202e23a Settings / SettingsWindow 2022-04-10 13:12:09 +02:00
Simon Lübeß bca72cf0d4 Add / Remove Components 2022-04-10 12:18:43 +02:00
Simon Lübeß af37154071 Better Transform component and edit gui 2022-04-09 12:35:36 +02:00
Simon Lübeß d47bc37886 SpriteRenderer Editor, enabled alpha-blending and depth 2022-04-02 00:10:00 +02:00
Simon Lübeß c13b0a26d1 Overhauled component editors 2022-04-01 23:29:35 +02:00
Simon Lübeß e82f70ba02 Native scripting 2022-03-03 01:39:04 +01:00
Simon Lübeß cbee9f59d8 Many ecs, component and editor changes 2022-03-02 01:59:51 +01:00
Simon Lübeß 9197a209d6 Ecs changes
- BitArray has always at least sizeof(uint) bits
- Renamed Entity to EcsEntity
- Added value parameter to EcsWorld.AssignComponent
- Matched EcsWorld generic parameters
- Added Scene
- Added Entity
2022-02-28 23:34:52 +01:00
Simon Lübeß ba5ccd7107 Editor window 2022-02-28 18:08:13 +01:00
Simon Lübeß b341c70a26 Editor changes
- Updated Renderer2D shaders
- Fixed scene viewport having resolution
- Show Grid even if no entity is selected
- Explicit conversion from ImGui.VecX <-> VectorX
- Simplified EditorLayer
2022-02-27 12:21:30 +01:00
Simon Lübeß ffafa380ea Added Backbuffer to Swapchain + RenderCommand API changes 2021-10-15 22:40:42 +02:00
Simon Lübeß 0cbbf94fe6 Use static D3D11 device and context 2021-10-13 22:56:22 +02:00
Simon Lübeß fab0f99951 Added guizmo
Translation is broken for some reason
2021-09-28 21:56:51 +02:00